WorldMap Racer Wiki
Tracks
Six fantasy worlds — each circuit has its own look, layout, and racing rhythm.
World tour
Every track in WorldMap Racer is set in a different fantasy land. The World Championship runs all six in sequence, awarding points toward the overall title.
Goldshore City
Sun-soaked coastal streets
Stormcliff
Stormy mountain roads
Neon Vale
Dusk boulevards and neon glow
Nightfall GP
City lights and star-lit skyline
Sunrock Desert
Palms, red mesas, and heat haze
Azure Bay
Island paradise and turquoise ocean
Track highlights
- Goldshore City — bright coastal streets and open sightlines for slipstream battles.
- Stormcliff — tight mountain switchbacks where braking and drift timing matter most.
- Neon Vale — dusk boulevards with strong colour contrast and flowing medium-speed corners.
- Nightfall GP — a fully lit night circuit with glowing skyline and street lamps.
- Sunrock Desert — palms, red mesas, and long desert straights between heat-shimmer bends.
- Azure Bay — island paradise wrapped by turquoise ocean views.
Lap records
Personal best lap times are saved between sessions. Use Time Trial mode to learn a circuit without AI traffic, then bring that knowledge into Quick Race or Championship rounds.
See Cars & modes for how points are awarded in the championship.